And once again, huge thanks for your excellent feedback! Maybe I’ll manage to release a more extensive update later this month :) I’ve already added small things like a filter in the deck setup phase. I’ll also focus on reducing text walls and adding more visual highlights and clarifications.
I totally agree with you that short-term, achievable, and motivating goals need to be included! Right now, I’m thinking of objectives like: slime, freeze, or ignite a certain number of balls. That could then reward extra points.
You’ve really helped me out! Cheers!