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wow this game is so cool! Loved the art, the idea and the mechanics. Maybe with a little more of time, the puzzles could be more challenging, but I understand the limitations of working on a game jam :D

For example, once you find the correct angle of the mouse, you don’t have to do too much. I think with a “next level” button you can force the player to move the mouse so they lose the angle and they have to calculate it again.

In any case, congratulations for the result.

I really appreciate the great feedback! I was thinking of setting the mouse to a starting position facing straight up at the beginning of each level to prevent the 'exploit' of just keeping the mouse to the right.  :)