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(1 edit)

This is excellent. Insta-buy. Two suggestions:

- There seems to be an obligatory waiting time before start. I wish I could just play again faster

- I feel the collision on the player ship is a bit large. In game like Dodonpachi or other bullet hell shooters, the collision for the player ship is usually smaller than the sprite, which lets the player be more bold and it feels much less punishing


But, again, this game is great. Good job!

Thank you for your purchase and your comments (°▽°)/ 

These are indeed two main criticisms, but I intentionally left them in the final version. I hope it doesn't spoil your gaming experience too much, m(_ _)m. 

The delays become less noticeable as you become more familiar with the game and the longer the sessions get. 

The game is meant to be a tribute to the 80~90s shoot 'em ups, so the hitboxes are quite large indeed. The difficulty therefore relies on precision, positioning, and finding your own strategies to get through the trickiest parts. Collecting and using bombs is a real plus, don't neglect them! 

Hang in there, the game isn't easy, and it relies heavily on learning. With skill, you can reach the end!

Thanks again, and have fun playing! (((o(*°▽°*)o)))