I like the style, but I noticed that fonts seem to be inconsistent across different parts of the game. Also, the UI positioning feels a bit off, which can make some elements harder to read or interact with.
A small tutorial would really help at the start. I failed multiple times at platforming before realizing there was a double jump mechanic. A simple prompt or visual cue could make this much clearer.
Combat with NPCs also feels a bit strange. Maybe some feedback on hits or a small guide could help.
That said, making a platformer in 2025 is a bold move 💀💀💀. With some small adjustments, the game could feel much smoother and more intuitive. Keep up the great work!