"16 seconds before the deadline" holy shit
- awesome lovely story.
- i like the problems presented that the main character is going through.
- i like the character interactions.
- the 3-elements minigame was kind of abruptly introduced and unrelated to the theme.
- though i do like the idea of overcoming emotions (or arguing with another character) in a dialogue-based game by having to do minigames. that's pretty cool
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here's a recording of my playthrough: