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(+5)(-2)

Great gameplay but pretty poor flow. Almost stopped a few times because there were things I didn't know the game was capable of. A good example is the spike pits; there is no reason to assume they're harmless when walked over but harmful when fallen on, and even less reason to believe they can be fallen on when crouching but only inside a wall. It feels like I'm not learning how the game works so much as finding out the designer's bizarre idiosyncrasies.

Anyway, that's just about the rebound the average player would have on first playthrough. All those conditions to movement/traversal make the puzzles extremely fun and perfectly challenging.

(+4)

fyi, the spike interactions, like most of the game's mechanics, mimic the way they are implemented in jordan mechner's "prince of persia" (1989), as indicated by the title of this game. if you found the design interesting, i'm sure it would be worth your time to check out one of one of the most influential games of its era. the sequel prince of persia 2: the shadow and the flame is a fascinating and evocative successor.

(+2)(-5)

At the risk of sounding severely autistic, I actually went "What a strange choice. Is it a holdover from Prince of Persia? Since this is a retro game, probably the first one?" and went and played Prince of Persia 1989 for 15 minutes to check, and took from it the game is bad and the controls are bad and no matter how may times I tried I could not find any similarity to the controls of this significantly better game (or even tell if it's a skill issue or a controls issue that was causing my problems), so I just thought "okay, maybe it's not from Prince of Persia?" because the alternative meant playing more of Prince of Persia until I was sure. Moving onto Prince of Persia 2 instead of making myself mad would have been the common sense option, huh...

With Prince of Prussia I thought "this is clearly some sort of skill issue and the design not connecting with me" as soon as I hit a roadblock, and I was motivated to keep throwing myself at the problem until the logic finally connected, and was rewarded with the game opening like a beautiful flower for me. Drastically different experiences for sure