An entertaining Geopolitical strategy game! I Ended up stabilizing a democracy and was re-elected. I liked it a lot, the non-linear game was a great point, I only missed the world concept. I truly didn't believe there was a world in the game; we didn't have a map and the countries were subdued. I suggest, in future, developing a better logic for countries, with status like "alliance", "war" etc.
Another thing I thought about gameplay was one of the ministers being a foreign spy (or only foreign), since the defense one is always complaining about, and the foreign relations are always refusing that option. It would increment the game lore :)
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Thanks for the feedback, we're working on expanding the game, if you interested, here is details https://voltekplay.itch.io/failed-state/devlog/908697/big-news-presidents