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The game has a cool design, and I really like the overall style!

That said, the camera angle feels a bit unusual, which makes it a little tricky to navigate. It would also help to have some kind of indication when interacting with the banana - something to show that the player has grabbed it and is pulling it. Additionally, it would be great to display the strength with which the banana will be thrown. The environment looks nice, but adding shadows or making the colors more saturated could help make the visuals feel richer and more polished. The game has a fun concept, and with a few tweaks to feedback and visuals, it could feel even more engaging!

(+1)

Thank you for the detailed feedback. I will definitely take your suggestions and those of other commenters into account.

Actually, I considered adding shadows, but I had to remove them due to performance issues. With shadows, the game did look more vibrant, though.