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(+1)

The atmosphere is really intriguing, but I felt like there wasn’t enough light to navigate comfortably. It’s great that you added cutscenes, but they seem to raise more questions than they answer, which can make things feel a bit confusing.

If you’re including camera control, it would be helpful to also add a camera sensitivity or mouse sensitivity option. After reading some comments, I also think a small tutorial or more visual clues would improve the experience and make it easier for players to understand what to do. Additionally, adding some UI guidance on how to exit the keypad would be really useful.

Game has a strong foundation, and with a few adjustments to clarity and usability, it could be even more immersive and enjoyable!