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I like your concept in this one! I'd be curious to see how it'd play differently if there was a little more ramping up on the number of hazards coming my way—some rounds I was able to survive for a really long time, and other times I got smacked right at the start of the round by a rush of 'em. Thanks for making and sharing your game!

Thanks for playing and for your feedback! I agree. I see the potential of having some leverage or progression, making it much more engaging.