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(2 edits) (+1)

I was really excited when i came across this.  A new (for me) lightgun game for Dreamcast!
Unfortunately, it doesn't work for me.  Running from a GDEmu I get this weird graphical weirdness instead of the game (see video).  Any ideas why this might be?

I get the same graphical weirdness when I use a burned CD on an unmodded dreamcast. So the gdemu isn't the issue here 🤔 

I also tried in an emulator, Libretro Flycast on Raspberry Pi 5, and it runs, but the gun behaves oddly - it doesn't track as it should and is inconsistent.  Sometimes its stuck in one part of the screen, sometimes it only uses 50% of the screen on one side only...  its unfortunately unplayable.  😢
Seemed to play perfectly fine in the web page though.

I also replied on github, but yeah, that's unexpected. I remember it working for me 8 years ago (although the actual laser gun accuracy wasn't great, probably due to me using KallistiOS' light gun stuff wrong).

With flycast actually working with my game, I'll try if I can figure out what exactly was off about the lightgun code. Unfortunately can't give an ETA for that right now, getting Mirklings up and running again is probably a bit of a compatibility nightmare with the newer engine, but I'll have to actually check it out first. Thanks a lot for taking the time to share your findings here and on github!