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The main menu interface is designed to be simple and easy to understand, with only three core function buttons: "Start Game", "Help", and "Exit", reducing the cognitive burden on players. Clear logic, no redundant submenus, users can directly access the target operation with one click. However, the visual appeal is insufficient, and pure text buttons lack icons and appear monotonous. Suggest incorporating theme elements to enhance immersion. In addition, there is a lack of user feedback, and there is a lack of sound effects after clicking the button, making users feel unresponsive to the operation. The control interface function settings are practical, with clear division of labor between "return", "reset" and directional keys, covering the core operational requirements within the game. Continuing the concise style of the main menu and maintaining a unified interface. However, the operation prompts are insufficient and the specific purpose of "Left/Right" is not labeled, causing confusion for new players.