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Loved a lot about this! The story felt really apt for the theme and I think you really nailed getting to the heart of saying something about the furry-online experience with blocking and communication.

The gameplay was mostly good, I think a little tutorial would’ve helped show what a “valid” move was, I enjoyed it once I got to that point.

Though one thing I wish was different about the gameplay was the randomized point rewards. At one point, all 4 of my rewards were just green redemptions, and I had no greens left on the board. I think something to prevent the game wanting an unreasonable amount of 1 colour would make it feel fairer, just in case your luck is bad. Maybe 2 redemptions, each of a different colour? Or perhaps add a 4th colour and maximum 3 redemptions of different colours?

I also thought Art Direction and Audio could’ve been improved with even just some generic backgrounds (Unsplash is a great resource for these) or ambient sound effects/music for the different scenes.