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This was pretty neat, the old school monochromatic red colour scheme is nice, and the variety of enemy types and designs is good.

The only downside I had was the shooting being linked to tapping repeatedly. Which for me is abit more wearing on the hand than I'd like. Same reason I'm not fond of clicker games in jams.

I didn't manage to reach the second stage with the boss, but I enjoyed what I played.

Good work!

Thanks for playing! The wearing on the hand is real, I was torn on wether to keep it on tap to shoot or not, and ended up keeping it. I should have at least made an option to hold to shoot for sure. If  I make another shootemup I'll definitely keep it in mind!