Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+5)

I wish I could share your optimism in regards to the perfection bit. Don't get me wrong, I want the game to be as good as it can be and I want them to take their time, too. But... At this point I'd rather something than nothing.

Know what I mean? The game already looked miles better than most, both in graphical fidelity and in writing. To strive for something better is great but the cost has become apparent:

No actual update in a year and a half

No dev comment on Itch in almost a year

Latest Patreon post where they describe their fight with it (perfectionism)


There's a handful of games I follow that ended up on hold indefinitely or outright abandoned because the dev would chase perfection (Sylphine being a prime example). They've all followed this very same path and I'd hate for this to share the same fate.

(+3)

Sylphine was a good game I play it sadly it is dead now the graphics is good who ever draws it I give him/her a thumbs up evermore is good too but it's is half-dead as other says sadly those games should be continue they are good and so the unraveling august.

(+2)

Sylphine, and its re-boot, Sylphine Island, are definitely dead, money-milkers (still subscribe-able/buy-able, years later)