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Thanks for the feedback! I didn’t know how to upload the game onto the web but i agree it would have been nicer instead of downloading the game

You go to:

Project -> Export… -> Add (button)

Web (Godot 4.4) or HTML5 (Godot 3.6)

Then:

Export Project (button)

name it “index.html”

zip all the files produced

Upload the file to itch.io

Select it as “Play in Browser”

And click the SharedArrayBuffer support at the bottom

Oh, and you may-or-may-not need to check your graphics are in

“Compatibility” (Godot4) or “GLES2” (Godot3) mode

(+1)

Oh okay, thanks man