Honest Review
Map Design: balanced, fulled of cover and make sense as they're a city.
enemy AI, pretty smart. But literally stunned as soon as they see a smoke grenade.
The player controls a large mech that somehow can't get through a streetlight or a tree at low speed.
Varieties of weapons but they all mostly the same.
Difficulty...bruh. Enemies are pretty easy to kill but they hit hard just like the player. But the hard part is to keep the city damage as low as possible which used to calculate the level-end score.
Suggestions: Make the missiles fly over cover, Decrease gun spread or add a gun with high accuracy like a sniper rifle. Make the guns easier to differentiate.Make the trees and streetlights more easier to destroy.