Ok, I wish the start text was skippable… I don’t actually care about any exposition if I can get it by fiddling/tinkering. And this puts a big barrier between me and any gameplay/fun I might have.
Like a bouncer in front of a club holding a palm up saying “stop”, you can’t go in there.
“Why?”
“You gotta first listen to this 2-hour long lecture/ read this 20,000 page manual on: putting one foot forward in front of the other, and then…”
It just kinda kills the mood/pacing. And builds resentment in me as a player.
Another thing is:
The potions have fun names and certain particle effects. But there doesn’t seem to be any logic to them.
Ok, the
spoilers
Colour of the potion is affected by the ingredients. Seemingly weighted towards the last ingredient.But with 4-ingredient combos, it’s gonna be impossible to guess off just that.
Having a “you have limited tries” combined with what felt like complete randomness was un-fun.
Coupled with the fact that they’re randomized on restart it’s like… why should I bother ‘playing’?
This is literally random guesses, with no actual learning, or progress.