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I've been enjoying the demo of both versions. I think there could be some improvements to the controls to make it a bit more user friendly. I say this as a professional UX designer with 15 years experience. 

B traditionally is back or cancel rather than select so I would rework the controls so A is select and B is cancel, I would also change it so you press A to select a tower and that then has options to upgrade or sell it, rather than having separate buttons 

Id also suggest moving the level select screen to appear after you select to start game rather than having it separate

Also suggest hard mode with less health

Hi Pixelsurfer,

Yes, I read your comment about the A and B button. this is under my task list and indeed WIP.  Please stay tuned. 

Between all your comment are good and valuable to me. So I can continue to improve and enhance the experience to every game lover. 

Cheers!!