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Thanks for sharing this great blog post. As someone with strong passion making experimental/art/"weird" games, the quantitative feedback I received could be hard some times. I cannot remember how many times I tried to explain to my playtester "no, there isn't a clear goal and objective, and no, you wouldn't die, and yes this is intentionally ment to be confusing" etc etc. I wholeheartedly see games as a means for me to express myself, and I will continue to. It's a lovely genre and has so much possibility. And -- Your games has always been inspiring to me, thank you. Have a good day.