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This is a nice project. I think my favourite part is actually those absurd structures. I don’t know how to explain it, but I just love massive abstract structures. And this game has some absolutely amazing ones.

The gameplay sadly lacks some polish. Though I can understand that, making the scene switching smooth is really hard due to how game engines handle that sort of thing. And grappling hook controls are also hard to do, though honestly I enjoyed how absurdly overpowered the spacebar is on the grappling hook.

At last I kinda wanna mention that “The Heroes Journey” isn’t actually that widespread. It is a somewhat common trope in folkmyths. But by far not common enough to say it is at the core of any myth.

Overall that was really fun to play and had some amazing visuals.