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(+1)

cool idea. Decitions seemed a bit pointless at times, like the duck one. Like they isn't much of risk vs reward exept when you buy a course and exange money for skills. And they don't seem to take the story further much, like you become more popular, for what? Of course its prety difficult to acomplish that in the course of a jam, so its understandable, but still. Maybe you should have shifted ways if you saw the game was going in a pointless direction, like try to figure out how to make it relevant, idk.

with all the text it seems like i've been super harsh on the game, but i just wanted to give feedback jaja, good game. (GG)