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Really cool idea here, but the jumps and all are too precise and there needs to be more visual contrast (or other cues) to help make the hazards stand out better. Loved the visual look and audio here otherwise. Thanks for making and sharing your game!

Thank you for playing! We tried our best to stick to the NES color limitations, so there wasn’t much visual contrast indeed lol, but thanks for the feedback! Please keep following our progress in other Jams!