Wow, first of all thanks a lot for taking the time to write such an in-depth review for the game!
Starting hands
I definitely think this is a problem, and I already have some ideas for how to remedy that - for example more stuff to buy in the shop, upgrades for buildings, a trade-market and sacrificing resources for the volcano!
Fire spread strategy
I really enjoy when players discover this. I really wanted the game to have at least somewhat of a god-game feel.
Restart for quarry
Definitely thinking about this. Maybe you could choose your starting hands out of X cards to mitigate a bit of the rng. Deck building is definitely something I'd love to add to the game!
Meadows and forests
I added those cards for 2 reasons:
1. In case you end up with too many burnt tiles or built tiles and can't build a camp, for example. To prevent the player from getting locked.
2. Every deck of cards needs some 'lower tier' cards you can discard or care less about, imo.
Other possible use cases for them in the future are:
1. Allowing the player to expand the map, and that it could only be done with non-structure cards.
2. Allowing the player to destroy buildings with those cards, so they could build better buildings.
But I am aware they can be a bit of a nuisance right now!
Final Moments clicking fires
Definitely heard this from players. Maybe I'll try to make it so that it eases-in a bit more into the ending. It's kind of abrupt. Good thinking!
Web bug
Yeah, I'm aware of this. I actually check if the game runs on web then I hide it, but it didn't work for some reason and I didn't get to fixing that haha
Thanks again!
Cheers