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(+1)

There's a vibe to this game that shines through despite the lack of polish. Pretty neat!

One small note about something that's presumably not just a result of time pressure - circling on the spot made the camera wiggle more than I'd have liked. A small deadzone in the middle or something might be an improvement.

(1 edit) (+1)

I'm glad some of the atmosphere I wanted to inject into the game is there despite the presentation. Unfortunately I started one idea for 4 days and didn't love it so started this game instead. That lead to me trying to do a lot in a very short amount of time. I think I sorted the camera day 1 and never touched it again so you're absolutely right that it needed more love.

Thanks for playing, I appreciate the feedback.