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Honestly, I enjoyed this more than I was expecting, to the point I got to the presumed top of the castle and got a secret message. I like the metroidvania-esque gameplay with having to unlock the jump and ceiling-grapple abilities to open up more areas, and having to both write and erase words made for some interesting progression as well. I think what could've improved it further (besides eliminating the dead-ends and potential softlocks) would be if there was a bit more obstacle avoidance/platforming challenge, since the areas feel a little empty as is. I also think the visuals were a little too blocky-looking and the music a bit generic, but I still had fun and got a surprising amount of mileage out of this game.

(+1)

I’m really glad you ended up liking it. This is my first Post Jam and I’ve also learned that I realized I didn’t know to phrase my feedback request well but yours ended up addressing it. Totally agreement on the obstacles, I ran out of time to tune them properly so figured it’d be better to leave them out than accidentally have even bugs.

FWIW, there’s actually only one dead end, which is a secret inside the cave, all the others actually have some use (including the most of the cave). This is also part metroidvania month (which is also rating right now so no fixes for me) and from some comments there, I don’t think anyone has actually reached the real end, that secret message does make it feel the pinnacle.

Do you happen to have a guess as to how long it took you?

This could be way off, but I wanna say it took me about fifteen minutes total? Regarding the real ending, I had a feeling there was something beyond one path where you use the ceiling grapple that required a different ability I couldn't find, but I don't have any other ideas as to where it could be.