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(+3)(-1)

Conclusion? A TOP 5 Visual Novel experience. Hoping Cosy Cafe 3 releases in 2025.

1. Overall, the writing is quite decent, especially for the genre.

2. Quality renders & higher fidelity models than most, (playable on standalone Quest 3).

3. Creates uniquely identifiable female characters, in terms of individual traits & behaviours, while the protagonist thinks, speaks & behaves his age.

* Hopes/Dreams of an animator/writer.*

* If Part 2 was Act 2/3, it only lacked a heavy & personal "dark night of the soul" experience, or substantial setback involving self-doubt, danger/injury/breaking point/etc. wherein all his women activate to temporarily perform his different roles while nurturing him back to health mentally/physically/emotionally/etc. in the nick of time, as he's done for them.

* The only feature stopping this game from  being the absolute best-in-class, would be important long-term character branching decisions (not just cutscene specific visuals), with major ramifications/rewards/etc.

But having dealt with that myself, I'm aware of how it increases everyone's workload & complicates matters tenfold... so I understand why few companies go that route. 

(3 edits) (+2)

Hey, thanks - I'm really glad you liked it! And you're spot on about why I don't do branching choices - I think doing it properly without seriously compromising the writing and story to accommodate for them, very quickly becomes an impossible task for a solo developer. 

For  example; imagine all of the scenes in the story at the moment with all of the girls in the harem interacting with one another. Then imagine the player has the ability to remove any and all of those girls. Same with a lot of the character development and motivation: if the player had the ability to reject Lucy at the start for example, suddenly Victoria's story and the way she changes don;t make any sense at all.

So while I do get why a lot of people love choices, and in fact I had originally set out with the intention of creating a branching story; I think that being a kinetic novel is really the only way to tell this story as it is.