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(1 edit)

ACT: Does nothing on it's own but turns into "is" when the rule gets mimicked (e.g. "baba act blue" and "keke mimic baba" makes keke be blue, but not baba)
RELOAD: Reloads the current level, updating KEEP rules. (Acts like "win" in the editor)
RETURN: Returns to the map, updating KEEP rules (Acts like "win" in the editor)
UPDATE: Updates the KEEP rules mid-level when stepped on by a "you" object.

RELOADER and RETURNER both inherently have the RELOAD and RETURN properties respectively

also why does return make a lua error when i use it

well that error is become somebody *cough* me *cough* decided to break it by mistake

thats a bug, will be fixed eventually 

also do you happen to know how to merge mods by any chance

i mean i dont rly do it much but yeah. you pretty much just compare the code and basically put things that's in one but not the other into the other

anyways im not about to turn this comment section into a modding guide lol

ok