uh is this ai
Hillab.BIY
Recent community posts
I also have to point this out, i just found a bug where you can delete walls by using the gray player things and the pushable objects. you basically have both go into a parallel universe (the normal player stays) and pushing the object into a wall then getting the player into a parallel universe deletes the wall. similarly, putting the gray player on a parallel universe and putting them into one of the walls that would stop the normal player while hes in the normal universe, and having the player go to the universe the gray one is in, the gray player is deleted. the first one is the major one as it makes levels easily cheesable so i had to bring this up to you so you could fix it.
if you ever make a sequel, here are some ideas!
King: Playable piece that cant die at all costs
Bishop: Diagonal rook, basically, like in chess.
Queen: Basically a rook and bishop. like in chess
Promotion squares: Squares that can let a pawn promote.
Knight: Piece another piece can mount, which has the classic L shape movement, and jumps over anything, but can only move ONCE. (it can only move when a piece gets on it)



