This was one of the most polished games I've play for this 7DRL. Love the art, everything is very well explained and easy to figure out or look back up. And being able to alternate control solves one of my biggest issues with mystery dungeon style games where it feels like you have to wrangle your allies. I would like for simple pass turn button since sometimes whoever you arent controlling steps the wrong direction, and the difficulty scaling could have been adjusted (felt like a big spike when encountering the spiders and orcs for the first time, but after leveling some more they were all a breeze on the way out). But the game was forgiving enough to make it through. Also some indication when you can take your next action would be a nice QoL addition since the time between turns can sometimes be inconsistent leading to sometimes trying to take actions before youre able. Also 2 tiny things, sometimes the white targeting cursor was hard to see because of the white outlines, maybe have 3 different colors for Creatures/UI/Interactables. Also 1 time when ascending there were walls on both sides of the stairs and dog spawned inside one they hopped right out though. Over all really well done!