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0.9.2.0

Additions:

- Added a visual tracker for reputation and money! Double clicking on either will bring the graph up.

- Added some more Did You Know tips.

Other Changes:

- Tweaked the "Get the Ball Rolling..." popup slightly.

- It is now possible to spam click the guide to craft items again.

- Heroes with the "farmer" set are more likely to get resource drops, and team leaders are now more likely to get loot drops.

Balance:

- Tweaked the way guild rating is calculated slightly, as to not overly punish large rooms while encourage smaller rooms at the same time.

- Heroes now have a "sleep quality" that is based on how many other heroes are working when they are supposed to be sleeping. This determines how likely they are to have a bad sleep. Unhappy/Happy heroes are also more/less likely to have bad sleeps.

- Tweaked the formula that determines the maximum of exhaustion that can be recovered based on room stats.

- Heroes will now get at least one roll at resource nodes. Note, this doesnt mean they WILL get drops, as some of the nodes have an empty drop as a potential roll. This may be a bit overtweaked, during testing I was getting far more resources than usual but in reality it shouldn't be doing that much. May be nerfed in the future based on more testing.

Bug Fixes:

- Fixed a crash caused by hero related tips.

- Sick heroes no longer prevent the auto speedup from activating.

- Fixed a crash caused by Pharaoh Tensis.

- The tournament battle popup is no longer gargantuan.

- Fixed a bug where only one member of a guild team would get gathering loot.

- The price of gold and silver bars has been fixed.