0.9.2.0
Additions:
- Added a visual tracker for reputation and money! Double clicking on either will bring the graph up.
- Added some more Did You Know tips.
Other Changes:
- Tweaked the "Get the Ball Rolling..." popup slightly.
- It is now possible to spam click the guide to craft items again.
- Heroes with the "farmer" set are more likely to get resource drops, and team leaders are now more likely to get loot drops.
Balance:
- Tweaked the way guild rating is calculated slightly, as to not overly punish large rooms while encourage smaller rooms at the same time.
- Heroes now have a "sleep quality" that is based on how many other heroes are working when they are supposed to be sleeping. This determines how likely they are to have a bad sleep. Unhappy/Happy heroes are also more/less likely to have bad sleeps.
- Tweaked the formula that determines the maximum of exhaustion that can be recovered based on room stats.
- Heroes will now get at least one roll at resource nodes. Note, this doesnt mean they WILL get drops, as some of the nodes have an empty drop as a potential roll. This may be a bit overtweaked, during testing I was getting far more resources than usual but in reality it shouldn't be doing that much. May be nerfed in the future based on more testing.
Bug Fixes:
- Fixed a crash caused by hero related tips.
- Sick heroes no longer prevent the auto speedup from activating.
- Fixed a crash caused by Pharaoh Tensis.
- The tournament battle popup is no longer gargantuan.
- Fixed a bug where only one member of a guild team would get gathering loot.
- The price of gold and silver bars has been fixed.