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(+1)

Yeah, that perfect performance, whatever it is, is /waaaaaaaaay/ too hard to get right now. Beyond that, fun game, cute art, funny concept. Could even introduce targets that you shouldn't taunt, because either they're carnival workers that would get genuinely annoyed and complain, or someone with like a ballgag or something that could just shut you up for taunting them. Good stuff!

(+1)

And then literally the next try I get that 'perfect win' screen... and I have no idea how I got it. I had half the score I did on my longest attempt, and filled up the pleasure gauge kinda fast. So I'm not even sure what the trigger is lmao.

(+1)

Thanks for playing! I don't want to spoil the mechanic for the perfect ending CG but it has 2 main requirements, and you need to get a 'good' ending by filling the pleasure gauge once those requirements are met.  There is a visual indicator on the character model once the perfect ending is achievable.

I'm looking to do an update with more UI and stuff that helps indicate when game over occurs and other things once the rating period is over. Those ideas for different targets could be fun and if I implement an actual progression system I'll keep them in mind. Stay tuned for that lewdness update! ;)

Thanks again for playing and for the review!