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(3 edits)

Great work. I was playing for a while before to comment ^^

First, the good things:

  • The ambientation is good, music is ok. And the graphics! I love the monocule hat ghosts…XD
  • I liked a lot the visual solution of ammo and life. It´s a cool solution, visual and easy to understand.

The no-so-good things:

  • The limits of the game are not visually implemented, so it´s difficult to know where they are, and when avoiding enemies is crucial…
  • The thing I hate in this game, and it´s very easy to arrange… The controllers. Why use ESC to pause, instead of space or shift, or right mouse button? Why space to shot, instead of left mouse button (beacuse the player aims with mouse)? IMO, it´s very difficult to use the controls.

Interesting idea, and, again, good job ^^ Thank you!!

(+1)

Thanks a lot for the feedback! That makes a lot of sense, I'll keep that in mind for sure. I think I might have rushed the controls.