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I would suggest you make a .love or .exe version you upload, so people can play it easily. You can follow these steps: 

Build your game to a .exe file

Source: https://github.com/LazerLars/inLove2d

Make .exe file
https://love2d.org/wiki/Game_Distribution

  1. Add love.exe to your repo
  2. Zip all files your project
  3. Rename filename.zip to -> .love
  4. Open dir in cmd and run command:
    4.1) copy /b love.exe+yourGameFileName.love theNameOfYourExeFileForYourGame.exe
    OR if cmd dont work directly with that command try in powershell, that often does the trick then
    x) Or open powershell and run command:
    x) cmd /c "copy /b love.exe+yourGameFileName.love theNameOfYourExeFileForYourGame.exe"

Sorry, I forgot to rename the .zip to .love. It’s functionally identical otherwise.

did you reupload a new version, then i will give it a go :)

(+1)

I’ve uploaded a .love file! Thanks!

Ah nice :D The idea is actually quite orignal :) I wish you had added a "move" blop sound when you clicked around and maybe also a sound when the arrows gets destroyed as well as a destroy  animation or paricle. That would really ramp up the experince. When all that is said, i know it a game jam and you most likely ran into the same wall as me, "TIME" :D.  In all a nice concept :D