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Thanks!! My plan is to finish this game working within my free time. I started using Godot but it's skeletal animation tools are very limited (and frustrating to use to) So i'm using unity again for this project. I wanted to learn spine2D but it's super expensive.

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Yeah Godot tools are super rough and a pain to use. Switched to Blender to animate my stuff and it’s really hacky, but still better than trying create meshes in Godot. People seem to get beautiful results in Unity though, should give it another go some day. Thanks for responding! Good luck with the project, looks very promising!

(Edit: considered Spine2D too, but yeah so expensive. Found an alternative named Rive which seemed promising, but online only was a complete turn off)