Hey, it´s an outstanding work for a first attemp! Congrats. I detected an error. Sometimes some enemies get stucked in a place while the rest go against you (not in “pause time”). And, as a recomendation, maybe the game needs some visual feedback when the enemies hurt you…
Viewing post in Pause your Enemies! jam comments
Thank you for the feedback! It’s really nice to hear! Thanks for pointing out the mistake, I’ll fix it as soon as possible.
Regarding the visual feedback – I was thinking about it, but I ran out of time and kind of forgot about it in the rush. I did add a sound when you’re hit to avoid overloading the player’s eyes with what’s happening on screen. However, in the build, the sound ended up missing. That will definitely need to be fixed as well!