((Also for what it's worth the Next Big Thing(TM) is low-key a test bed for some various ideas -- I've kept thinking of doing a complete overhaul of the game and its mechanics, including testing new movement mechanics, better systematizing elements of combat, and general making it scalable for a combined arms feel [[My next Steel Hearts campaign is going to start with just Jets and Tanks and then move to MECs]] so the next version might be REALLY different too - Dice bloat is a huge thing that's been killing me and my personal taste, and I've also grown increasingly fond of lighter weight games - Squaring the circle of that with Steel Hearts remains a Process(TM) but one that I am legitimately really excited to revisit eventually ((but that's a hard and long eventually)) - Getting Ver Zero out though was huge for proving the concept generally works!))