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(+1)

so when you get the mimic game over, you can't restart the game, the only options being restart the day or restart yesterday or quit the game and after giving each adventure on the prior day a ditzy potion and map still resulted in the game over and hitting quit did not restart the run and just loads that same day, [this is day 4 for me]

Thank you for telling me about this! I will start digging into this. In the meantime, while you are talking to the mimic, if you pause the game you should have a list with every day, and can use that list to re-load any day you want. Maybe I should include that list in the Game-Over screen.

Also note, you have you feed the mimic several times before it is full.

so the first time I saw the mimic I only gave maps to the adventures that got a ditzy potion, now I'll give maps to every adventure and try again

Hm. You did it right the first time. You should ONLY give maps to adventurers who get the ditzy potion, and any maps you give to adventurers who DON’T get the ditzy potion will count against the “correct” maps given, and send smart adventurers to the mimic, beat up the mimic, and cause the game over. So I need to dig around and find out what circumstance results in a failure even though you presumably gave maps to the correct people.

also is the monster report random? I had mages and adventures with magic books or not blue gems still fight zombies but the ditzy potion goes against the rules for zombies and ends up a wasted potion

I'm pretty sure the correct action in that case is to give them a regular healing potion if they're just a mage. Otherwise, give them the correct potion for their class.

The monster report IS random (usually), so any time they’re about to fight a zombie, you shouldn’t give them the ditzy potion. In retrospect, this is a slim chance that a person might get a day where they encounter nothing but zombies, and so you never give ditzy potions, and are kind of funneled into failing the mimic by dumb bad luck. Slim, but I will need to rectify that.

I might have solved the problem! It was counting points for the mimic based on the ANSWER SHEET of what you SHOULD have given the adventurer, not what you ACTUALLY gave the adventurer! Now, if you give an adventurer a ditzy potion and a map, it should score for the mimic, whether the ditzy potion was “supposed to be given” or not. Updated with V0.11

And how do you pause

By pressing ESC