Uh, that´s a cool puzzle game… I liked it a lot. You need to plan, see the patterns and imagine how to execute your movements. Finished, and enjoyed it ^^
Same in my case. I’ve only made 3 levels to barely implement a concept…
Oh, thank you very much for your words, hehe. In my case, the first hours, before starting to code, I think a LOT about the game, and I write down in paper all I will need to use (music, sounds, sprites, texts, level desing, main mechanics…). For me, this saves me a lot of time when starting to code… I’m awful at drawing, so in this case the Marauder’s Map was my main inspiration, hehehe.
The game itself only has 1 animated sprite and 7 static sprites (including bars and icons), and then words or verses as sprites… It´s indeed simplier than it looks.