First off, that artstyle is absolutely fantastic. I love the way every enemy has a face. The music too is fantastic and fits so well. I love the presentation of this game.
Gameplay wise I wasn’t too big a fan of the level design, there were a few random sections which felt way harder than the base difficulty (sudden spikes when switching rooms, those bullet ball stairs or those swimming sections with a height of 2 blocks).
But what I reeally loved where the enemies and obstacle designs. They feel really varied. Especially the crystal spikes and floor.
Really makes me wanna work on more Jump n’ Run things. Will probably try take some inspiration from the spritework and enemies.