Hey, this is amazing work!
I'm currently trying to import the FBX models into Godot, but some of them seems to have a wrong scale like they are approximately ~100 times smaller than they should be.
So may I ask what should be the size of a floor tile and a wall tile? E.g. Floor/Floor_04.fbx? Is it exactly 1 meters or is it bigger like 2.25m x 2.25m? Just so I know how to scale them programmatically, because right now I'm just guessing the scale.
Or if you could kindly do a GLTF export I would be forever thankful, but this asset pack is already awesome as it is.
Thanks for any help.