This is a pretty interesting game! :D I like how the base mechanics/rules are simple (throwing balls, rolling dice each time they're hit by the ball and triggering any sticker effects, adding stickers to a die face after each throw), but things get more and more involved with all the sticker effects going off and the potential combos that can be performed.. -u- I even find myself pondering between my throw options sometimes, like trying to hit and roll a singular die multiple times (especially if I really wanna trigger a sticker on it a bunch to score more points) or going for hitting as many dice as possible to get closer to a Dice Scanner bonus! That combined with the bonus for shooting outside from the radar makes things intriguing!
Also, this game has a toooooooon of charm~ :) The tumbling mouse cursor trail, your encouraging words in the action log after every sticker pick (you're like the opposite of Stoat from Inscryption, haha), the characters and how each of them have a circle and an X in their designs (and I just noticed that the circles that accumulate in the character box are eyes that fall off from the characters upon defeating them, woah), your peep at the starting screen giving a thumbs up as the player hovers over the wishlist link, the various scrolling patterns in the background, etc.!
Lastly, if I could give a suggestion: While I can imagine the chaos once you have a heckton of dice, I wonder if it'd be neat to right click a die on the board to have it flash in your dice list, and vice versa (so you can distinguish between dice that have the same faces). (Also regarding the radar, for whatever reason it took me a moment to understand what the tip about it in the log was saying, I didn't pay enough attention to the "center" part of "radar center" ^^; I guess the center of the radar could be marked yellow? Though hopefully it doesn't make the player go "I should shoot from the radar center every time", heheh)