Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Interesting concept.  I feel it would be better if the gap between those without the disorder was bridged.  The game helped me understand the experience but not know the experience.  It felt more like reading a medical textbook than a story.

More immersive descriptions of the world around and within would have helped.  Having a character begin their journey into the disorder would help bridge that gap I speak of.

Example:  What does it feel like to be outside of yourself?  It didn't feel different in the story being outside or inside.

(+1)

thanks for the feedback!!