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I thought about a lot of possibile improvements like battle backgrounds, attacks like PSIV, combo with spells and a little more... but not the Palma thing, it's really interesting!
As I said for now I try just to go far as possibile and listen to what we really want and what  is really possible! :D

Few questions. Using the scorpion engine to program this? That's the rage these days.

Also, is this only for the purpose of making a demo? Or do you plan to take this all the way.

Yes, do Palma as a 'what-if' extended level. Doesn't have to be much. But it was always a bit of a letdown, and a cheat, that they simply blew up Palma just to cut corners and deliver a game within the limits of the deadlines and cartridge space.

If I were you, I'd borrow some elements from the Sega Ages version, maybe some of the cut scenes, to give this game a little more spectacle.

It started just with the intention of making a demo but it feel so good to have people enjoying what I'm doing that I want to do more... I haven't decided how much far I want to go,  sure more the interest in my project grow the more I want to go far in this!