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(+1)

Hey that’s was a great review, very detailed, the most detailed that I ever received, I really appreciate that, thank you, I certainly will use your review to enhance the game on the post-jam.

All your points are valid and precise.

  • About the map the disorientation was really intentional, there takes some time to navigate, on the big floor, and there’s some tricks like the odd rooms are on the left and the even room on the right, but on certain point of the game there will be an map, it’s a planned mechanic.

  • Regarding the translation: Initially, the text was written in Portuguese and then translated to other languages. English is my second language, and Spanish is my third. Due to time constraints, some details, especially concerning acronyms, were not reviewed.

  • About the mechanic, you’re right, the need to change back to empty hand is not necessary, I’ll work on that.

  • About the Id card, good feedback, I’ll refine that mechanic, maybe just accumulate the permissions, or remove redundant cards, I’ll test some options.

  • About the music, I wrote 3 songs for this game (one is not ready) but just one fits that first stage, the other 2 are for other moments of the game, but at the end of game play I’ve put the slow version of the main song, and it seems odd at that point, I shouldn’t put that there, and in the future version it’s going to be more variations of the same song during the stage itself.

  • And yes I’m planning other kinds of blocker, including some weapons and knowledge, that are necessary to enter some areas and floors.

And thanks again, I really loved your feedback, it’s going to be the base of the first modifications on the game, thanks a lot.