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RPG Maker Action Combat - RPG Maker MZ Plugin

Create high quality ABS, action games right inside RPG Maker · By Sang Hendrix

[ANSWERED] DotMoveSystemClassAlias Error + Turorial Order?

A topic by CrystalCat36 created Mar 21, 2025 Views: 191 Replies: 3
Viewing posts 1 to 4
(1 edit)

Awesome plugin! this thing has insane functionality and versatility!


First, i would like to ask about the tutorials. It may very well be that I'm just way too impatient but it seems like the https://rpgmakeractioncombatmanual.blogspot.com/p/all-tutorials.html  tutorial page is kinda weird? Since you numbered them i decided to start chronologically, by making an enemy with an HP bar, then having the AI "detect" me and use the jump attack, but it doesn't deal damage, even though I have 


what seems like something that should deal 10-15 damage to the player. I assumed this was simply because some i didnt set up a hitbox for the player or the enemy, but upon investigating that dynamic event does create a hitbox and the plugin parameters for the action engine already specify an actor hitbox, i thought i just needed to actually make the player, but upon discovering that tutorial was #23!,  i decided to skip through to it and see if that does anything, especially because I'd rather have a character finished before i keep building on enemies and stuff, since i dont even have a way to kill the enemy, despite it having a death page in the tutorial. 


I was immediately met with heavy confusion, as the picture and text have different scripts:

 


even worse, i tried both ways but still get This error message every time:


I assumed this was because i skipped ahead, but it seems like you would kind of want a functional character for some of these tutorials like enemies dropping loot on death or making a spell. i also do know about the dot move function EX push bug tutorial, but when I searched for the code that you said to "find", it said there were no matches, and it didnt seem like it would solve the above issue anyway. 

I want to go in order, but some of the later stuff seems necessary for the earlier stuff, but when i do the later stuff i get an error.  It doesnt help that like i said before, some tutorials contradict each other too. I'm kinda frustrated because i paid $40 for this above a ton of easier, free plugins and the basic tutorial system feels like a maze. 


great plugin


please help

Found out the bug. didnt use the Dot move System plugin. my bad, sorry for the utter incompetence

Developer

The order on the manual page actually doesn't matter. You just gotta find what you want to create first and check that page, then when an issue pop up, you check another page that is related to that issue. But overall the most important page is All Commands, which is pinned at the top. You'll see that there's no <damage> notetag but rather <dmg: x>.

Developer (2 edits)

For the enemy AI, regardless how you setup, if you don't have a conditional branch to check collision for the enemy with a projectile then it will never return true. Easy example: If Bullet hit me -> I yell. 

So we'll need a common event or something in parallel checking for when Bullet hit me. Your screenshot had Bullet but didn't have the check for "if bullet hit me", therefore nothing happened. This plugin add more features to eventing system of RPG Maker, so the more you're good at RPG Maker, the easier this plugin will be to use.

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