Nice game! Visuals weren't the most polished but they're charming and the areas were all nicely varied. The design of the world in general was pretty solid, and was pretty expansive for a jam game! Theming was very original, and nicely implemented.
I agree with the previous comment about the combat, it felt pretty lackluster. Just giving enemies some stun or knockback on hit would help a lot I think - as it is I mostly just stood outside an enemies range and waited for them to walk back over, which was just kind of tedious.
Also agree that the main abilities being bought rather than found kind of killed the metroidvania feeling on this one. I also feel like it probably wasn't intentional that you can dash in all eight directions given that kills any potential utility of the much more expensive double jump upgrade.
Biggest issue for me though was the sound design, the singular music track got old pretty quick and the footsteps sound had weird clicking in it that was really irritating. I also encountered a bug that caused the footsteps sound to keep playing continuously and stack on top of itself which drove me to finally just mute the game.