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Very fun game and adictive, nice use of limitation, I think the difficulty increment needs some tunning, great pixel art, cool work!

Thanks for the feedback! We were running out of time had to make the levels really fast, so the only difference between them is height and distance. Ideally we would have to tune the enemy spawner quite a bit, and make gameplay change more substantially between them.

Yeah! I know, anyways is the only thing I see, the guy hiting with his face on the ground plus the particles is very funny menn lol, cool entry!