The beginning is a bit slow, I wish I could speed it up a bit, but damn. 5/5 Really complete and fun gameplay loop
Viewing post in Roads to Power jam comments
Got pretty far this time, but the random growth side meant that I was pretty undefended on this last wave. Two tweaks I'd love to see, Plants should increase the player unit cap, and maybe a cost to remove a building so you can reinforce an area. Died with 9k gold, couldn't do much to save myself. Also not sure how I feel about the plants auto using your gold, its only a problem if you are short on gold. A tech tree for upgrades, or even ground patches that give you certain other boosts that could be returned to your base could be a nice way to add depth. I think this is my favorite game of the Jam.