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Good concept and implementation! The amount of output randomness in the spawns made it a harder to win the later levels, since you can't know if there's going to be something for you to bounce off of. This could be considered annoying or unfulfilling, if not for the quick restart key. Otherwise, really well done!

(+1)

Thank you for your feedback. Indeed, I should try to tweak the spawner so that it doesn't leave such big gaps.